An impressive 3D demo written in 64k and displayed in PC Text Mode, put together by Komojo for the TMDC 2012 demoparty - video embedded below:
This demo is mainly an experiment to see what I can do with a new rendering technique and 3D texture-mapped polygons. There isn’t much of a theme other than “things that look cool in this art style.”
Here is a reenactment of how I made this demo:
"Hey, I’ve got an idea! Why don’t I make a demo with animated 3D characters! Hmmm…not enough time to learn how to make and export the models. Why don’t I just hard-code everything one vertex at a time? It’s a terribly nerdy way to make a demo, but it works.
It is best to see it in it’s original executable format (and you get a better idea of the text mode used), which you can download at Pouet here
Hat-tip - The Demo Scene Tumblr